Using crowdin
It is recommended to use Crowdin for doing translations using the following link https://crowdin.com/project/amethyst-playerManual localization
First Step
Follow the cloning procedure stated in Development
Second Step
Navigate to
src/renderer/locales
Third Step
Find or create a JSON file for the locale you want to localize for
All locales should be named in the IETF Language Tag format such as
en-US.json
Advice
It is expected that certain terminology only makes sense in English, for that reason when localizing try to maintain coherence of meaning in your language even if requires indirect translations or rephrasingTesting
All locales should be in thesrc/renderer/locales
folder
Amethyst will automatically load and show the locales on the dropdown menu under Settings
> Application
Synchronizing keys
When updating a locale you might find that there will be missing keys, that happens due to development changes inen-US.json
since that is the main language Amethyst falls back on
To add the missing keys from en-US.json
run the following command:
This command will update all the locales