Localization
Using crowdin
It is recommended to use Crowdin for doing translations using the following link https://crowdin.com/project/amethyst-player
Manual localization
First Step
Follow the cloning procedure stated in Development
Second Step
Navigate to src/renderer/locales
Third Step
Find or create a JSON file for the locale you want to localize for are instructions or content that only pertain to the third step.
en-US.json
Advice
It is expected that certain terminology only makes sense in English, for that reason when localizing try to maintain coherence of meaning in your language even if requires indirect translations or rephrasing
Testing
All locales should be in the src/renderer/locales
folder
Amethyst will automatically load and show the locales on the dropdown menu under Settings
> Application
Synchronizing keys
When updating a locale you might find that there will be missing keys, that happens due to development changes in en-US.json
since that is the main language Amethyst falls back on
To add the missing keys from en-US.json
run the following command: